fix: leave source maps out of the plugin zip; release 0.1.1
ysj7705/mudfish-decky/pipeline/head This commit looks good
ysj7705/mudfish-decky/pipeline/head This commit looks good
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,6 +1,6 @@
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{
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{
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"name": "mudfish-decky",
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"name": "mudfish-decky",
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"version": "0.1.0",
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"version": "0.1.1",
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"description": "Toggle Mudfish Cloud VPN Full VPN mode from Steam Deck Gaming Mode",
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"description": "Toggle Mudfish Cloud VPN Full VPN mode from Steam Deck Gaming Mode",
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"type": "module",
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"type": "module",
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"scripts": {
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"scripts": {
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@@ -26,7 +26,8 @@ def _files(src: str):
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for root, dirs, files in os.walk(path):
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for root, dirs, files in os.walk(path):
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dirs[:] = sorted(d for d in dirs if d != "__pycache__")
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dirs[:] = sorted(d for d in dirs if d != "__pycache__")
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for name in sorted(files):
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for name in sorted(files):
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if not name.endswith(".pyc"):
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# bytecode is rebuilt on the Deck; source maps are only for debugging
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if not name.endswith((".pyc", ".map")):
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yield os.path.relpath(os.path.join(root, name), src)
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yield os.path.relpath(os.path.join(root, name), src)
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